Phantasm Spiral Deck Breakdown

Main Deck

R Rarity
Pacifis, the Phantasm City
R Rarity
Pacifis, the Phantasm City
R Rarity
Pacifis, the Phantasm City
Spell Field
Pacifis, the Phantasm City

    (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).

    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    Spell Normal
    Pot of Desires

      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



      Tag(s):

      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



        Tag(s):

        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

           Rarity
          Primite Lordly Lode
           Rarity
          Primite Lordly Lode
           Rarity
          Primite Lordly Lode
          Spell Continuous
          Primite Lordly Lode

            When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

             Rarity
            Primite Roar
             Rarity
            Primite Roar
             Rarity
            Primite Roar
            Spell Quick
            Primite Roar

              Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.

               Rarity
              Dominus Impulse
               Rarity
              Dominus Impulse
               Rarity
              Dominus Impulse
              Trap Normal
              Dominus Impulse

                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                 Rarity
                Dominus Purge
                 Rarity
                Dominus Purge
                 Rarity
                Dominus Purge
                Trap Normal
                Dominus Purge

                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                    N Rarity
                    Phantasm Spiral Battle
                    N Rarity
                    Phantasm Spiral Battle
                    N Rarity
                    Phantasm Spiral Battle
                    Trap Normal
                    Phantasm Spiral Battle

                      If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.

                      N Rarity
                      Phantasm Spiral Power
                      N Rarity
                      Phantasm Spiral Power
                      N Rarity
                      Phantasm Spiral Power
                      Trap Normal
                      Phantasm Spiral Power

                        If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.

                        Need 15 UR

                         Rarity
                        Primite Lordly Lode
                         Rarity
                        Primite Lordly Lode
                         Rarity
                        Primite Lordly Lode
                         Rarity
                        Primite Roar
                         Rarity
                        Primite Roar
                         Rarity
                        Primite Roar
                         Rarity
                        Dominus Impulse
                         Rarity
                        Dominus Impulse
                         Rarity
                        Dominus Impulse
                         Rarity
                        Dominus Purge
                         Rarity
                        Dominus Purge
                         Rarity
                        Dominus Purge
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence

                        Main: 40

                        SR Rarity
                        1 cardCyber-Tech Alligator
                        SR Rarity
                        1 cardCyber-Tech Alligator
                        Cyber-Tech Alligator
                        WIND 5
                        Cyber-Tech Alligator
                        • ATK:

                        • 2500

                        • DEF:

                        • 1600


                        Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.


                        R Rarity
                        3 cardMegalosmasher X
                        R Rarity
                        3 cardMegalosmasher X
                        Megalosmasher X
                        WATER 4
                        Megalosmasher X
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


                        SR Rarity
                        3 cardDemise of the Land
                        SR Rarity
                        3 cardDemise of the Land
                        Demise of the Land
                        Spell Quick
                        Demise of the Land

                          Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


                          R Rarity
                          3 cardPacifis, the Phantasm City
                          R Rarity
                          3 cardPacifis, the Phantasm City
                          Pacifis, the Phantasm City
                          Spell Field
                          Pacifis, the Phantasm City

                            (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                            SR Rarity
                            1 cardPot of Desires
                            SR Rarity
                            1 cardPot of Desires
                            Pot of Desires
                            Spell Normal
                            Pot of Desires

                              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                              Tag(s):

                              SR Rarity
                              1 cardPot of Duality
                              SR Rarity
                              1 cardPot of Duality
                              Pot of Duality
                              Spell Normal
                              Pot of Duality

                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                Tag(s):

                                SR Rarity
                                1 cardPot of Extravagance
                                SR Rarity
                                1 cardPot of Extravagance
                                Pot of Extravagance
                                Spell Normal
                                Pot of Extravagance

                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                  Tag(s):

                                   Rarity
                                  3 cardPrimite Lordly Lode
                                   Rarity
                                  3 cardPrimite Lordly Lode
                                  Primite Lordly Lode
                                  Spell Continuous
                                  Primite Lordly Lode

                                    When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                                     Rarity
                                    3 cardPrimite Roar
                                     Rarity
                                    3 cardPrimite Roar
                                    Primite Roar
                                    Spell Quick
                                    Primite Roar

                                      Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


                                       Rarity
                                      3 cardDominus Impulse
                                       Rarity
                                      3 cardDominus Impulse
                                      Dominus Impulse
                                      Trap Normal
                                      Dominus Impulse

                                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                         Rarity
                                        3 cardDominus Purge
                                         Rarity
                                        3 cardDominus Purge
                                        Dominus Purge
                                        Trap Normal
                                        Dominus Purge

                                          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                          R Rarity
                                          3 cardFists of the Unrivaled Tenyi
                                          R Rarity
                                          3 cardFists of the Unrivaled Tenyi
                                          Fists of the Unrivaled Tenyi
                                          Trap Counter
                                          Fists of the Unrivaled Tenyi

                                            When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.


                                            UR Rarity
                                            3 cardInfinite Impermanence
                                            UR Rarity
                                            3 cardInfinite Impermanence
                                            Infinite Impermanence
                                            Trap Normal
                                            Infinite Impermanence

                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                              N Rarity
                                              3 cardPhantasm Spiral Battle
                                              N Rarity
                                              3 cardPhantasm Spiral Battle
                                              Phantasm Spiral Battle
                                              Trap Normal
                                              Phantasm Spiral Battle

                                                If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                                N Rarity
                                                2 cardPhantasm Spiral Power
                                                N Rarity
                                                2 cardPhantasm Spiral Power
                                                Phantasm Spiral Power
                                                Trap Normal
                                                Phantasm Spiral Power

                                                  If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                                  N Rarity
                                                  1 cardSea Stealth Attack
                                                  N Rarity
                                                  1 cardSea Stealth Attack
                                                  Sea Stealth Attack
                                                  Trap Continuous
                                                  Sea Stealth Attack

                                                    When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                    R Rarity
                                                    3 cardTorrential Tribute
                                                    R Rarity
                                                    3 cardTorrential Tribute
                                                    Torrential Tribute
                                                    Trap Normal
                                                    Torrential Tribute

                                                      When a monster(s) is Summoned: Destroy all monsters on the field.



                                                      PHANTASM SPIRAL Decks in MASTER DUEL








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